Errata
I'm sure it has been picked up, also maybe other inconsistencies, but here are some glaring mistakes I noticed after publishing that don't really affect that much the PDF in order to update it, but regardless:
Common Monster Damage Point:
Forgot to state explicit but any monster, independent of life points/agressivity rate has the fixed damage of one (1) point.
Boss Fight Gameplay Example:
I ended up forgetting to put the consumable healing life use in the last round.
Weapons | Ammo / Charges | Consumables Context Finding:
Also not explicit, but I assume is a bit logical, still,
Common Weapons/Ammo/Charges: Any area.
Consumables: Areas with little to no monsters.
Special weapons: Before bosses.
Life Points:
Forgot to draw on the character sheet but any space is good in there.
That should cover the main stuff, any doubt please reach out, I am open to any feed back since this is my first real forage into real mechanics. And I have heard worse :)
Get The Nightmare
The Nightmare
A The Fog Silent Hill TTRPG Hardcore Add-on Combat Mechanics
Status | Released |
Category | Physical game |
Author | Virgil |
Tags | addon, Psychological Horror, silent-hill, Tabletop role-playing game, Turn-Based Combat, Two Player |
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